INFORMATION WARFARE
Senior Colonel Wang Baocun and Li Fei
This paper was excerpted from articles in Liberation Army Daily, June 13 and
June 20, 1995. The authors work at the Academy of Military Science, Beijing.
While the military officials of all countries have not yet defined
information warfare (IW) authoritatively, military experts in
many countries have delimited its implications. While such definitions
may be imperfect and even somewhat biased, they are certainly of
great benefit to our understanding of the innate features of information
warfare.
In Army magazine (1994), Lieutenant General Cerjan, former U.S.
National Defense University President, notes, "Information warfare is
a means of armed struggle aimed at seizing the decisive military
superiority and focused on the control and use of information."
General Sullivan, U.S. Army Chief of Staff, holds that "information is
the most crucial combat effectiveness," with the essentials of
"battlefield information warfare" being to "collect, process, and use
enemy information, and to keep the enemy from acquiring and using
our information." A U.S. combat theory analyst sums up the
substance of information warfare in six points:
- To obtain intelligence on enemy military, political, economic,
and cultural "targets," and to keep the enemy from acquiring
intelligence on one's own similar "objectives."
- To destroy or jam the enemy's C3I system, and to protect one's
own C3I system.
- To ensure our use of outer space information and to keep the
enemy from using space information.
- To establish a comprehensive data processing system that
covers everything from sensing to firing.
- To establish a mobile and flexible information and intelligence
data base.
- To use simulated means to help commanders make decisions.
- Chinese experts who are studying high-tech warfare have also
defined information warfare thusly:
Information warfare is combat operations in a high-tech battlefield
environment in which both sides use information-technology means,
equipment, or systems in a rivalry over the power to obtain, control,
and use information. Information warfare is a combat aimed at
seizing the battlefield initiative; with digitized units as its essential
combat force; the seizure, control, and use of information as its main
substance; and all sorts of information weaponry [smart weapons]
and systems as its major means. Information warfare is combat in the
area of fire assault and operational command for information
acquisition and anti-acquisition; for suppression [neutralization] and
antineutralization; for deception and antideception; and for the
destruction and antidestruction of information and information
sources.
We hold that information warfare has both narrow and broad
meanings. Information warfare in the narrow sense refers to the U.S.
military's so-called "battlefield information warfare," the crux of
which is "command and control warfare." It is defined as the
comprehensive use, with intelligence support, of military deception,
operational secrecy, psychological warfare, electronic warfare, and
substantive destruction to assault the enemy's whole information
system including personnel; and to disrupt the enemy's information
flow, in order to impact, weaken, and destroy the enemy's command
and control capability, while keeping one's own command and control
capability from being affected by similar enemy actions.
The essential substance of information warfare in the narrow sense
is made up of five major elements and two general areas. The five
major elements are:
- Substantive destruction, the use of hard weapons to destroy
enemy headquarters, command posts, and command and control
(C2) information centers
- Electronic warfare, the use of electronic means of jamming or
the use of antiradiation [electromagnetic] weapons to attack enemy
information and intelligence collection systems such as
communications and radar
- Military deception, the use of operations such as tactical feints
[simulated attacks] to shield or deceive enemy intelligence
collection systems
- Operational secrecy, the use of all means to maintain secrecy
and keep the enemy from collecting intelligence on our operations
- Psychological warfare, the use of TV, radio, and leaflets to
undermine the enemy's military morale.
The two general areas are information protection (defense) and
information attack (offense). Information defense means preventing
the destruction of one's own information systems, ensuring that these
systems can perform their normal functions. In future wars, key
information and information systems will become "combat priorities,"
the key targets of enemy attack.
Information offense means attacking enemy information systems.
Its aims are: destroying or jamming enemy information sources, to
undermine or weaken enemy C&C capability, and cutting off the
enemy's whole operational system. The key targets of information
offense are the enemy's combat command, control and coordination,
intelligence, and global information systems. A successful information
offensive requires three prerequisites: 1) the capability to understand
the enemy's information systems, and the establishment of a
corresponding database system; 2) diverse and effective means of
attack; and 3) the capability to make battle damage assessments [BDA]
of attacked targets.
Information warfare in the broad sense refers to warfare
dominated by information in which digitized units use information
[smart] equipment. While warfare has always been tied to
information, it is only when warfare is dominated by information that
it becomes authentic information warfare. Information warfare in the
broad sense has many manifestations, as follows:
- Computer virus warfare. Sharven [as translated] claims that:
While the major 20th century weapons were tanks, the key 21st
century weapon will be the computer. In future wars, operations
against military computers will become a key type of information
warfare. That will mean computer virus warfare. Computer
viruses are special software programs that can alter or destroy a
computer's normal operating programs. They are characterized by
detection difficulty, rapid contagion, longstanding latency, and
active and continuous encroachment, and can severely disrupt the
C3I system, smart weapons, and combat potential. Some countries
are now considering the organization and establishment of
computer virus warfare platoons.
- Precision warfare. The advent of smart weapons was bound
to cause the appearance of precision warfare. Precision warfare
means precision in reconnaissance (spying) and advance warning,
in information transmission, in command coordination, in mobile
positioning, in target strikes, and in damage extent. Precision
warfare is characterized by less destruction and fewer casualties,
less "combat fog" and fewer troops, less logistics support, and
better troop mobility.
- Stealth warfare. Stealth aircraft, ships, tanks, and missiles will
flood future battlefields. In future wars, as target detection will
mean immediate elimination, future warfare will be a
confrontation between the "stealthy" and the "detectors." So
stealth and counter stealth warfare will not only arrive in the battle
arena as an independent and crucial type of warfare, but will also
be conducted very intensely.
Innate Features of Information Warfare
While information warfare in the true sense has not yet arrived in the
battlefield arena, the repeated live-troop maneuvers and simulated
drills of the armies of Western nations such as the United States, as
well as the Gulf War, have enabled us to determine certain innate
features of information warfare:
- Battlefield transparency. While "battlefield fog" used to be a
major problem troubling battlefield commanders, with digitized
units, the battlefield is transparent. All belligerent troops will have
the battlefield situation at their fingertips both day and night, and
be able to see clearly on computer terminal display screens both
their own and the enemy's positions, postures, concentrations, and
movements. Sullivan says that the transparency of coming wars
will be "a quantitative step higher than in the Gulf War."
- Battlefield transparency will be the result of digitized
technology. Digitized technology can transmit battlefield
intelligence to commanders quickly and accurately in a noiseless
and graphics-plus-words form. Digitized cameras on
reconnaissance planes can send, in 30 seconds, a 24-power photo
that was shot in the morning to an operational command center as
far as 315 km away. Frontline troops using digitized infrared
sights can detect maneuvers by over 100 enemy tanks, immediately
reporting them to their superiors with digitized information
equipment. Digital compression technology can determine enemy
detection distance, raising information processing capability, and
transmitting intelligence in real time to all units (subunits), even to
individual soldiers, for joint information sharing.
- Overall coordination. Overall coordination is another feature
of information warfare. The building of the battlefield information
superhighway will mean that all operational systems such as
combat forces, combat support units, and combat logistics support
units, as well as all operational functions such as battlefield
intelligence, command, control, communications, and assaults, will
be linked into an organic whole. Coordinated actions by all units
of this whole can raise combat effectiveness. For instance,
coordinated firepower can raise fire assault effectiveness. Air and
land sensors detect enemy target activity, which is immediately
displayed on screens at the support arm operational center, with
the target positioning system accurately converting enemy target
coordinates; the target assignment system then assigns suitable
targets to the weapons-launching platforms (such as cannons,
helicopters, and tanks) that are most suited to attack.
- Operations in real time. Real time is defined as the time of
dealing with a certain event being almost the same as the real time
of the occurrence of the event. Real-time operations mean
immediate responses to all events that occur on the battlefield
between ourselves and the enemy and involves the taking of
countermeasures such as timely target detection, timely command,
timely mobility, real-time strikes, and real-time support. The
advantage of this is that missions that used to be hours or even
longer can now be completed in minutes or even seconds, making
decisionmaking and the course of battle nearly simultaneous.
- Precision strike. Long-range precision strikes without
collateral damage will become the essential fire-assault form of
future information warfare, making carpet bombing and area fire
part of history. Future warfare will be as accurate, clean, and neat
as a scalpel cutting out a brain tumor, because future wars will use
smart weapons on a large scale. Such weapons include guided
bombs, guided shells, guided shrapnel, cruise missiles, no-tip
guided missiles, and antiradiation missiles. Their sensors will be
capable of capturing all useable direct or indirect target
information, such as sound waves, electric waves, visible light,
infrared waves, lasers, and even odors and gasses, which
information computers will be able to differentiate and analyze.
Such smart ammunition not only can hit targets 100 percent of the
time, but can also hit predetermined target positions. To conduct
and win information warfare, two major supports will be needed.
A Digitized Battlefield
A digitized battlefield is a composite network system covering the
whole operational space. It is made up of a communications system,
a command and control system, an intelligence transmission system, a
computerized battlefield database, and user terminals, all of which can
provide users with large amounts of operation-related information in
real time or nearly real time. This network system's function is to use
information technology to acquire, exchange, and use digitized
information in real time, promptly meeting the information demand of
commanders, combat personnel, and combat support personnel, so
that they can clearly and accurately grasp all battlefield conditions
needed to draw up and apply operational plans. This system can
transmit information such as voice, graphics, text, and data, and can
also provide users with a battlefield image portrayed by a common
database and the supreme battlefield command knowledge-base
(including substance such as one's own posture, the enemy's posture,
combat readiness, logistics conditions, and operating environment).
This picture is dynamic, changing with the movements of both
combatants and changes in terrain and weather. A digitized battlefield
is a prerequisite for information warfare. The establishment of a
digitized battlefield has many advantages. For instance, information
sharing clarifies the position of the enemy and one's own units, sharply
lowering accidental injuries; it enables battlefield commanders to
amass key units at crucial sites at critical times; it can effectively
coordinate short-distance, in-depth, and rear operations, providing
intelligence support for all-out, in-depth, simultaneous offensive
operations. As all come to know the battlefield conditions,
subordinate commanders can bring their initiative into play, acting
promptly at their own discretion in line with their superiors'
intentions; it makes logistics support "very accurate," for such
activities as material provision variety and quantity "accuracy,"
logistics support provision-time "accuracy," and wounded treatment
"timely accuracy."
The establishment of a digitized battlefield is a sort of systems
engineering. Many U.S. military specialists claim that this project is
more challenging than the Manhattan Project. To carry out this
project, the United States is taking many steps.
In line with Clinton's Presidential Order #29 issued in September
1994, the U.S. Defense Department has set up the National Security
Policy Commission and the National Information System Security
Commission. The former is charged with formulating military security
policy and digitized battlefield establishment principles, while the latter
is responsible for controlling the security and secrecy of classified and
sensitive information on the military information superhighway and
the digitized battlefield. The U.S. Army set up in January 1994 the
Army Digitized Special Taskforce under the direct leadership of the
Army's first deputy chief of staff. In June 1994, that taskforce was
expanded into the Army Digitized Office, and charged with the design
and establishment of the digitized army battlefield. In July 1994, the
U.S. Navy set up the Theater of Operations Information Warfare
Center; in January 1995, it established the Fleet Information Warfare
Center. Their joint responsibilities are to study and design the
technology and software needed for the digitized naval battlefield. The
U.S. Air Force Information Warfare Center was set up in October
1993, and charged with establishing a digitized air battlefield.
To build a digitized land, sea, and air battlefield, the computer
system structures, operating programs, program design languages,
software applications, database languages, and communications rules
of all information systems must be standardized and interchangeable
throughout all branches of the military. Thus the U.S. military is now
pursuing two information resource standardization plans: 1) the all-service command, control, communications, computer, and intelligence
system standardization plan, which will set up a global military
information database and a global joint network system, thus
deploying throughout the world global information sharing for the
U.S. military; and 2) the defense information control standardization
plan, which is aimed at upgrading the interchangeable software
technology of all Defense Department information systems, to
eventually make information control and usage standardized and
interchangeable.
To achieve battlefield digitization for all arms of the service, the
U.S. military is now pursuing a diversified C&C digitized joint-network plan. For instance, the U.S. Army has seven plans:
- The "composite unit C&C, a high-tech demonstration" plan
aimed at improving and developing the computer assisted C&C
system
- The "joint ground station" plan to provide rapid operational
intelligence information to brigade commanders
- The "global network grid" plan to bring many combat units
into a single working network
- The "survival adaptation system demonstration" plan that uses
multi-media technology to transmit information such as voice,
graphics, and data to combat troops
- The "21st century ground warrior" plan to achieve a free
battlefield dialogue between man and machine
- The "brigade and below unit (subunit) C&C plan" to provide
battlefield information to units (subunits) at the brigade level and
below
- The "battlefield combat friend and foe recognition
demonstration" plan.
An Informationized Military
The second major support for information warfare [IW] is an
informationized military. While many developed Western nations are
now considering the establishment of technology-intensive
informationized armies, the United States is the only one that has
drawn up and started to implement plans for an informationized
military establishment.
An informationized army is a brand-new "information-based"
military category, with its combat theory, system establishment,
personnel quality, and weaponry being completely suited to IW needs.
The U.S. informationized military establishment plans are in two
stages, which are estimated to be completed by the mid-21st century.
In the first stage, the U.S. Army will first be digitized. While
digitized units will be essentially the same in authorized strength and
structure as units with ordinary equipment, they will be units with
digitized communications technology; integrated command, control,
communications, and intelligence; smart weaponry; and networking of
all operating systems. The major signs that a unit is digitized will be
that its main outfits will be equipped with digitized communications
equipment, second-generation forward-looking radar, identification
friend-and-foe [IFF] equipment, and the global positioning system
[GPS]. Such equipment will include M1A2 tanks, M2A2 fire support
vehicles, M2A3 fighting vehicles, Black Eagle command helicopters,
Apache attack choppers, Kiowa Brave reconnaissance choppers,
M109A6 Warrior self-propelled guns, and M106A2 mortars. The U.S.
Army now has a digitized battalion and will have established a
digitized army by 1999, with all Army units digitized by 2010.
To test the combat capability of digitized units, the U.S. Army has
conducted repeated simulated tests and live-troop confrontation
exercises between digitized task forces and nondigitized units. The
simulated tests show that digitized technology can shorten the time of
choppers going into action from 26 minutes to 18 minutes, while
raising the hit rate of antitank missiles from 55 percent to 90 percent.
The live-troop exercises show that using conventional communications
means to send on-site reports to battalion headquarters takes 9
minutes, while digitized communications means takes only 5 minutes;
that the repetition rate is 30 percent for (telegram) text sent by
conventional means, but only 4 percent for that sent by digitized
means; and that the completion rate of on-site reports is only 22
percent by phone, but as high as 98 percent by digitized means.
Through repeated demonstrations the U.S. Army has reached the initial
conclusion that "digitized units have enormous combat potential,"
with their combat effectiveness being "about three times that of
ordinary units."
In the second stage, the U.S. Army will grow more informationized
on that digitized foundation, as well as build the entire U.S. military,
including the Navy and Air Force, into a fully informationized force.
After 2010, the U.S. Army will probably be the first to draw up "IW
theory," as well as act in line with that theory to reform its system
establishment, carry out military training, and develop weaponry, to
informationize its units. For two reasons this will probably take about
three decades, with completion by 2040:
- The shortage of money for military expenditures dictates that,
only once its key combat equipment is digitized, can its related
combat support and combat logistics support equipment be
gradually digitized. Also, it will have to develop a batch of new
smart weapons. So projected from an arms development cycle of
about 15 years, it is estimated that its equipment will be
completely informationized by 2030.
- The conversion of a military establishment from one structure
to another that can operate effectively will take roughly two
decades. The U.S. military that can begin to adjust its troop
structure after 2010 will still need around two decades to establish
the mechanisms suited to fight an information war. Also, as
weaponry informationization and military establishment reform
cannot be completely synchronous, with an approximate time lag
of at least a decade, it is projected that the U.S. Army will be fully
informationized only by 2040. The U.S. Navy and Air Force are
now also informationizing. By about 2040, once all services are
informationized, it will still take more than a decade to get the
entire military into a digitized joint network. So it is obvious that
by mid-century, the United States probably will have built the
world's first completely smart military.
While IW has not yet occurred or at most has only started to show up,
as it is an exceptional and new form of warfare with milestone
significance, it will have an enormous impact on all aspects of the
military arena.
The IW Impact on Combat Concepts
The IW proposition will have an impact on many aspects of combat
concepts:
- It will make the rivalry over "information dominance"
particularly intense. Certain experts note, "information
dominance can be defined most easily and accurately as knowing
all enemy information, while keeping the enemy from learning
one's own." In future wars, most participating troops in most
situations will be dealing not with material, but rather with
information. The formation and development of troop combat
effectiveness will rely mainly on information collection, processing,
transmission, control, and usage. A superior force that loses
"information dominance" will be passive, beaten, and in trouble,
while an inferior one that seizes the information advantage will be
able to win the battlefield initiative. As future combat actions will
all be dependent and focused on information, the struggle to wrest
information dominance will permeate everything and will be
exceptionally fierce and intense.
- It will expand the implications of warfare. This will be
manifested mainly in two areas. 1) It will make it harder to win
wars. In the agricultural age, it was necessary only to exterminate
the enemy's armed forces to win the war. In the industrial age, in
addition to wiping out the enemy country's military, it has also
been necessary to destroy its military-industrial base. However, in
the information age, it will be necessary not only to eliminate the
enemy country's war making "material base," but also to control
and destroy the enemy's information systems, which will be the
primary assault targets. 2) It will expand the limits of war into
outer space. That is because the key IW systems space
monitoring, positioning, guidance, and communications systems
will all be deployed there.
- It will shorten the time of battle. The institution of IW will
shorten future wars for two reasons: 1) On one hand, attack means
will be highly precise, with the strike targets also being key enemy
military positions such as "brain centers," which can be forced to
submit very quickly. 2) On the other, in the information age as
compared to the industrial age, the combat objectives pursued by
both belligerents will be more limited, not total surrender or
extermination of the other side, but rather limited political
objectives.
- It will make combat more integrated. As information will flow
more quickly and not be subject to service branch or time-space
limitations, future wars are going to be unprecedentedly integrated.
-Land, sea, air, and space warfare will be highly integrated,
which will be the case not only in large-scale wars, but also in
small-scale armed conflicts.
- The combat lines among service arms will be hard to
distinguish. For instance, the weapons that destroy enemy
tanks may not be one's own [friendly] tanks, but rather smart
missiles fired from friendly naval submarines.
-War zone combat operations will be integrated. As
information-age units will have real-time information for rapid
mobility both day and night, "the decentralized campaigns
developed in the industrial age will no longer exist, being
replaced by integrated combat operations in the entire theater
of operations."
-The lines among the strategic, campaign, and tactical levels
will be blurred. As smart weapons will provide effective means
of meeting combat objectives, it will be possible at times to
meet strategic and campaign objectives without losing large
units.
- It will change the substance of force concentrations. As the use
of precision-strike and stealth weapons will make it possible for
force concentrations to meet campaign and even strategic
objectives, the force-concentration priority will change from the
tactical to the campaign and strategic level. A concentration of
mostly personnel will change to a concentration of mainly
firepower and information, and a concentration of mostly troop
and weapons quantity will change to mainly quality. Force
concentrations will occur faster, more precisely, and more often
during operations.
The IW Impact on Military Organizational Structure
Wars during the industrial age have had military structures determined
by the "firepower casualty system" base, but wars in the information
age will require an "information-based" troop organization. With a
changed base, the military system establishment will also be bound to
change significantly.
Alvin Toffler noted recently that in the information age, "as the
winning of wars will rely on military quality, not quantity, the military
will shrink in size." Therefore IW in a certain sense is "precision
warfare," with objectives achievable without using large amounts of
troops or arms.
The military makeup will change. To adapt to IW needs, changes
in military makeup will experience the following trends: In the balance
of army, naval and air force might, the ratio of army troops will
decline, while that of naval and air force troops will grow; in support
units, technical support will grow, while logistics support will decline;
in the officer-to-men ration, there will be more officers and less men;
in the officer makeup, there will be more technical officers and less
commanding and ordinary staff officers. Also, there are likely to be
new service arms such as a space force and computer soldiers.
The unit establishment will tend to be smaller, more integrated,
and more multifunctional. While Western nations have not yet
determined the IW unit establishment, they hold that these units will
have the following features: "The best combination of men and
machines," with quality personnel and high-tech arms both being as
efficient as possible; flexible mobility suited to command, control, and
information flow; light equipment that is easy to deploy; high combat
effectiveness, fewer command levels, multifunctional commanders, and
crack commanding organs.
There are two implications for smaller units. 1) Unit might at all
levels will be smaller. For instance, U.S. Army divisions will be cut
from 18,000 to 12,000 troops each, with British and French Army
divisions likely to be reduced from 12,000 to under 10,000 troops
each; 2) The status and role of units at all levels will be obviously
higher. For instance, the U.S. military plans to raise the role of the
army in campaign planning to the group army level, replacing the
division with the brigade as the basic tactical operations unit equipped
with all sorts of combat and support platoons. The Russian military
is also planning to institute an "army brigade system." The factors in
the appearance of such a situation include higher-quality officers and
men, weaponry advances, and robot-equipped units.
Unit integration means that composite units will reach new heights,
with a transition from composite service arms to composite armed
forces. For instance, the U.S. military is considering the establishment
of two units, one being a composite army-air force unit the "flying
tank" or "air mechanized unit," and the other a land, sea and air
"joint task force." This latter unit will be made up of an army brigade
task force, an air force fighter squadron, a naval fleet unit, and a
marine expedition platoon, suited to countering low-force conflicts and
breakouts overseas.
Multifunctional units will mean that units at all levels will have to
fulfill diverse combat missions in wars on all combat terms and all
degrees of force, including "noncombat operations." Meanwhile,
army, navy, and air force combat units are also likely to break the
traditional service arm operating limits, and perform the combat
operations of other service arms. For instance, land units will fight
naval and air battles, with naval and air force units fighting land
battles. Therefore, some Western military experts predict that as units
diversify, unit establishment categories will decrease.
The IW Impact on Organizational Structure
Because of the "effects" of IW and military spending shortages,
developed nations are adopting an equipment establishment policy of
"more research and new technology, and less production and arms
purchases." To implement this policy, they are taking three steps:
- Terminating and adjusting preset unit development projects
and purchase plans. For instance, the United States has eliminated
over 150 arms production plans, and delayed over 20 equipment
purchase plans; Germany has eliminated and postponed over 40
arms purchase plans.
- Increasing their research input. In the past decade, the defense
research outlays of Japan, the United States, France, and Germany
have increased, respectively, by 120 percent, 67 percent, 66
percent, and 56 percent. Most of this outlay is going to develop
the "crucial technologies" of smart ammunition, smart weapons
platforms, and the C3I system.
- Upgrading their existing weapons. While the Western nations
are slowing their rate of production of new weapons, they are
paying more attention to the use of electronic information
technology to modernize and upgrade their existing equipment.
For instance, the U.S. Air force is planning to upgrade its B-52
bombers by outfitting them with high-tech systems such as new
radar, global positioning systems, and cruise missile launching
units, to keep them in service until the year 2000.
To be able to fight IW in the next century, developed nations such
as the United States will place priority on the development of
equipment such as the C4I system (command, control, communications,
computers, and intelligence system), personal digitized equipment, and
stealth weapons.
Chinese Views of Future Warfare
[National Defense University Press, 1996]